Sunday, January 22, 2012
Monday Musings - 23rd Jan, 2012
League of Legends (PC)
The majority of the week was spent in Dominion. Last week i talked about picking random characters and jumping into the fray. There has been a small caveat added to that. If i end up sucking with a character after two plays or so, i no longer allow myself to play them. On the other side of the equation, there are some characters i've gotten to try that i absolutely dominate with. The desire to pick them and have a high scoring game can be tempting but i think what this is doing is giving me a mental list of the champions i might like to spend my points on when i finally decide to buy one or two. I think as i continue to play the game, sooner or later there will come a time when i will want to learn more of the game, and that might coincide with wanting to focus on a couple characters or even one.
Another thing is LoL has quite the reputation for a toxic online community. I am happy to say in my playings so far, i've only come across a couple individuals that were rude, and none that were outright hostile. Perhaps those people are all playing summoner's rift, or perhaps this environment only occurs in higher levels but i have been pretty happy with the community i've come across so far. I do think possibly the dominion game type has something to do with it. It's quick and not too complicated. You win or lose, you had some fun, not much of your day is wasted. That's a framework for a good competitive game.
Run Roo Run (iphone)
Made by 5th cell, the creators of Scribblenauts, this game kept me amused as i was waiting for LoL matches to load all week. Each level only takes a couple seconds and each stage utilizes a different platforming mechanic. It's clever, has a great art style, and is really well designed. The extreme levels make me want to pull my hair out, but there's gonna be a lot of weekly updates with new content.
This is the kind of game i would love to make if i could ever stick with trying to learn how to program!
Sometimes thinking up a topic for the final thoughts section is rather difficult. Sometimes the brain doesn't like to cooperative creatively. So for a little bit of inspiration i visited Destructoid and found the good news that Alan Wake is coming to PC. Finally i'll be able to give this game a try after wanting to play it for years (you know... back when it was being developed for the PC platform in the first place?).
This was after playing through Max Payne 1 and 2. Yeah, completing games has always been a big thing for me, even before i started writing this column, and the fact that i finished the Max Payne games made me a fan of Remedy as a developer. Then when the buzz of Alan Wake came out along with screenshots i started getting hyped (this was in the days before i disengaged myself from the hype caboose). Of course the game became an Xbox exclusive, and thus i became a sad gamer.
Although now that the game is coming to PC i wonder how i'll fare with it. It is a horror game and those that remember my fifteen minute brush with Amnesia: The Dark Descent will know these games really get under my skin (Doom 3 freaked me out for instance). Still it's nice to have the option and i will be purchasing this when it comes out as long as it's not stupidly expensive (as then i'll just have to wait for a steam sale).
Till next week, happy gaming all!