tag:blogger.com,1999:blog-4765891151786510747.post7609454805068148647..comments2023-05-09T00:51:24.862-07:00Comments on Dave's Videogame Journey: Pheonix Wright and the Death of the Adventure gameDave_the_Turniphttp://www.blogger.com/profile/10936724545186944875noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-4765891151786510747.post-17359574274447798502010-09-30T02:35:57.518-07:002010-09-30T02:35:57.518-07:00I'm starting to see a revival in story driven ...I'm starting to see a revival in story driven games (FINALLY!), and many seem to be taking at least some of the best parts of adventure gaming on-board. <br /><br />Although there aren't really any proper adventure games around at the moment (Heavy Rain could probably be considered one, but not in the traditional context), I don't believe that they are dead, or ever died.<br /><br />In my opinion, it's more the case that they developed almost as far as the industry could allow them, and thus fell by the wayside through their sometimes game-breaking or immersion-breaking faults (as you pointed out). <br /><br />I think now we have an environment where adventure games can become accepted once again, and start to make a come-back, as they really are an evolved version of the puzzle genre, which has boomed like crazy!<br /><br />I guess what I am trying to say is that when they peaked early and had many game-play faults, people probably looked elsewhere for innovation rather than trying to fix the genre itself. I think it's come around so that instead of trying to fix the FPS genre, people are looking elsewhere for innovation, and this is when adventure games could make a comeback (if done CORRECTLY!).<br /><br />Ahhh... enough rambling for me... :PMachalelhttps://www.blogger.com/profile/05969359214709077567noreply@blogger.com